Zanarhi did 1250 avg dam per hit, quite an improvement over 850 a hit for the Prayer merc, but I did miss the healing a little bit (ok, not that much really, but it was a bit strange to be using pots again and things did feel less safe). After that it was back to an Act 2 merc, however, not being in a position to lose my maps until I reached LK I went with Zanarhi the Might merc instead of another Prayer merc. That wasn't particularly successful, so I tried Telash the Fire Wolf instead, with more success. After some thought I switched to FLux the Lightning Wolf to try and kill them. I forgot that the River Stalkers in the Great Marsh were out of merc range and didn't stash a bow. There are some really useful items with end-game potential in that lot. Also, Spineripper in the Spider Forest Soulflay and Stealskull from the Flayer Jungle Kinemil's Awl and Naj's Circlet from the Swampy Pit Boneflesh from KB and Twitchthroe from the Sewers. In particular, the Great Marsh provided quite the haul: Natalya's Soul, Tarnhelm, The Patriarch, Angelic Wings, Sigon's Gage, IK Will and Civerb's Icon. And nice write-ups as always.Īct 3 has mostly been about the drops.
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